Zelda:skyward sword

Project Intro

Project Type: Solo Project

Genre: Action

Status: Complete

Game Intro: A reverse-engineered version of the game Zelda: Skyward sword.

What i learned from this project:  Creating an interaction system, making an enemy AI using Unity’s NavMesh agent system, making a basic dialogue system for a game, making improved player jumping with coyote time.

Extra Info: All of the art assets used in the game are not selfmade.

Development Process & Creation

More info soon!

Creation

More info soon!

During Development​

More info soon!

Conclusion

More info soon!

Interested or want to know more about my portfolio?